Character concept

3Lateral is currently employed to define visual style and design of 30 primary characters in feature length animation movie. We are able to communicate design through traditional and digital medium.

Character modeling

Closely related to previous, it is often most efficient to realize our (or client’s ) designs in form of ordered mesh with all necessary high resolution sculpts and textures. Our clients often prefer that we rig these models which increases the efficiency of whole process as we will always know best what kind of meshes to build for future steps in the whole pipeline.

Character rigging

With our RnD department we are constantly working on new solutions for rigging characters. We equally favor quality and productivity and term “solution” means satisfying both criteria for given task. Contact us for inquiries about your specific needs.

Face rigging

Face rigging is huge topic at 3Lateral mainly because of extensive experience our team has and robust proprietary software we have built for this purpose. Our solutions go from current generation game rigs (PS3/Xbox 360/ PC) over next gen grade face rigs to VFX quality rigs. This is one area where we are extremely productive while still satisfying highest production organization standards and quality requirements. Face rigging is a very dynamic topic in the industry and we encourage you to contact us to gather latest information about developments in this field at 3Lateral.

3D scanning

We offer 3D scanning services in our studio or on client’s locations with our mobile equipment. Not only that we can build assets based on collected data but we can also embed it in the rigs for enhancing realism. Contact us to arrange scanning session or to inquire about details.


We offer a range of computer simulation services related to CG Characters- muscle, hair and cloth type simulations in popular packages as well as developing custom solvers.

Pipeline and Consulting

3Lateral offers consulting and pipeline development services related to face rigging and animation. Through extensive experience and knowledge of our team we are helping our clients to avoid common problems, minimize risk and back and forth processes in their productions.

Latest news

  • Have you seen the new trailer for Senua’s Saga: Hellblade II?


    Ninja Theory, Epic Games and 3Lateral have joined forces again to revive the story of Senua in a masterpiece cinematic running in Unreal Engine!

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  • Cubic Motion joins the Unreal Engine team


    3Lateral would like to welcome Cubic Motion to the Unreal Engine team! Cubic Motion is a well established leader in real-time model-based computer vision for digital animation, bringing extraordinary characters to life across video games and entertainment experiences. By joining forces under the Epic Games umbrella, our teams will extend Epic’s commitment to advancing the state of the art in creation of believable and interactive digital humans.

  • State of Unreal - GDC 2019


    As a part of Epic Game`s keynote held at GDC 2019, Vladimir Mastilovic (3Lateral`s CEO) outlined the evolution of 3Lateral’s digital humans and shared the vision for future development of digital humans technologies.

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  • 3Lateral is a part of Epic Games - Unreal Engine Team!


    World-class creators of digital humans tools, techniques, and content join Epic to advance the state of the art in games and filmmaking!

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About us

3Lateral is built around passion for creating characters and creatures. It gathers most diverse people since this is industry that has to marry seemingly incompatible skills - rebellious artistry and disciplined engineering practices. This is exactly the type of fusion of skills that excites and surprises us, when we find inspiration in the opposite character. This is where magic, the fundamental force that drives all animators, happens for us and makes us confident in the path we see to our visions.


3Lateral doo Novi Sad
Novosadskog sajma 2/VII floor
21000 Novi Sad, Serbia uses cookies for better user experience and functionality. By continuing to browse the site, you agree to our use of cookies.